Death Below Karak Azgal

The first adventure on the Warriors' path. The group was hired by King Ironbeard Grunnson to discover the fate of his father, Grimcrag Grunnson, and grandfather, Ungrun Grunnson, and to recover the long-lost Grunnson Axe, a mighty relic held sacred to the Grunnson clan.

Deep 1: Skabnoze's lair

 * 1) Prologue: The adventure begins
 * 2) Part I: The adventure continues beginning
 * 3) Part II: Snot that easy being green
 * 4) Part III: There and back again, and then over there and back... again
 * 5) Part IV: Along came a Spid-aaaargh!
 * 6) Part V: Greed is bad
 * 7) Part VI: A beast in need is as good as dead
 * 8) Part VII: A bridge too near
 * 9) Part VIII: Tomb Raiders
 * 10) Part IX: A hide-ing to nothing
 * 11) Epilogue: Starry starry night

Deep 2: Halls of the Dead

 * 1) Prologue: Merry Cryptmas
 * 2) Part I: Don't you open that trapdoor! (You're a fool if you dare)
 * 3) Part II: Interview with the man (liar)
 * 4) Part III: The breaking of the fellowship
 * 5) Part IV: Barbarians are (mostly) armless
 * 6) Part V: Blood and Sand
 * 7) Part VI: (Gold)Dust and Bones
 * 8) Part VII: Chaos Rocks!
 * 9) Part VIII: Knowledge is (bad for the) power (phase)
 * 10) Part IX: Return of the Necromancer... twice
 * 11) Epilogue: Painful employment

Deep 3: The Pit of Darkness

 * 1) Prologue: The road from nowhere
 * 2) Part I: A stony silence
 * 3) Part II: Rat trap
 * 4) Part III: Well I'm bushed
 * 5) Part IV: Water disaster
 * 6) Part V: A painful revelation
 * 7) Part VI: Gold rush
 * 8) Part VII: Return of the King
 * 9) Part VIII: Roast chicken
 * 10) Part IX: Judgment Day
 * 11) Epilogue: Parting of the ways